Digital Fabrication

In the article we read last week, I mentioned about digital production, laser cutting machine, so I mentioned these machines. During the preparation process for the laser cutting process, we make a transformation between the dimensions are 2D and 3D and in fact, I have argued that this could cause a loss of data. In this week’s reading, I was a little satisfied, even if it wasn’t exactly when I saw the advanced state of these technological fabrications together with their architecture and examples. I still think there’s a loss of information, but not as strong as last week.

I wonder why these digital fabrication methods are more successful in small-scale structures such as installations. As the scale grows, the design problem, at least on the basis of the shell, should not change, or at least it should not be something that forces us because we work with parameters and codes.

For example, this semester, the contouring method mentioned in the article was used to construct a land model for the studio. Three-dimensional curved surfaces from a two-dimensional plane were formed by sections. This could be done with only two commands in one of the digital modeling programs. There was an objective in the production of cross sections; feel the smooth structure of the clover. If a horizontal topography was used, the method would not have the same feeling even if it was the same. What I mean is that the method and the construction technique result in a result product and the result can greatly affect the product’s experience. And even though the details were 1/500 scale, they could be experienced very smoothly. We have a close relationship with the Folding method in the first class project, but at that time we were going to make mostly orthogonal folds. We avoided making curved surfaces. But in fact, if we start reading as a strip, and not just how this strip is curled, it also defines a continuity even if it is curved or folded in an orthogonal way. Both of them are acceptable and also the same in a Mobius strip when a thin strip is folded orthogonal. They are quite similar to the methods of sectioning and contouring. I may not have fully understood the difference between them. Sounds like end productions that can be produced by each other’s methods.

In addition, I have tried some things to produce laser-cut elements that have folded or curvilinear surfaces. For example, it is an unusable program but Sketchup has some commands like unwrapping and flatten. These commands helped me break down a spherical surface.

Commentary for Animate Form

At the beginning of the article, author mentions animation and motion. The author says that the two terms are confused and not the same. Based on these two words, I will try to make inferences. Architecture, especially in the basics of the design, reduces the needs for design problems and design solutions. One of these abstract worlds, as the author mentioned, could be Cartesian system. I think that the transition to the parametric system (u, v) we are talking about in the first two courses is related to the orthogonal system and the restriction of movement. While we cannot pass beyond the measurement in the Cartesian system, we have the authority to measure the oblique surfaces in the parametric system and are beyond the measurement. It sounds to me that the animation and motion words are both relevant to these two. The animation is like a series of motion sequences. In other words, I think the motion develops and creates animations in a sequential way. Not a single moment but a combination of many layers. When author talk about the three-body problem in the text, I would like to say that; Cartesian system is thought to be like, but they realize that this is not the computer environment. The situation changes when the concept of “Time” is recognized.

 Besides, as far as I understand, we need to teach parametric or non-linear programs to computers first. As mentioned in the text, it is like training a pet. Although we can say smart machines to make them need to promote it.

 The article also refers to the concept of “capturing motion”. This reminds me of Bernard Tschumi’s The Manhattan Transcript. Tschumi generated sequences from images, images and photographs through an event and superimposition of these sequences. Animation and motion words reminded me of Tschumi’s event space, movement terms. If I explain it through Event space, I think that event space can be any kind of environment where architecture is created. On the other hand, only architecture in event space is not expected to be created in my opinion. Animation and movement creation is sufficient. Maybe, I was a bit away from the subject, but it reminded me of this.

Since the author mentions more than one topic in the text, I may have mixed my thoughts. For example, Baroque architecture refers to the center of gravity of the topological surface and the presence of a center that carries it. We use the “spline” command when drawing oblique poly-lines in a CAD environment. I know these splines have actually centers like circles from the Media Scapes lecture. But I feel like I’m only drawing curved lines. I don’t understand how these lines are a center, when I draw these spins. The reason for this, I think, we do not draw the line by the center of gravity. We draw the line over the line.